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Movement logic
After discussions during the Research meeting of March 15, the structure and control of Object movements is an issue to be resolved. A possible solution is through dividing the movement phase into Vectors and Behaviours. This would result in the Sequencer plotting waypoints and the Object.swf using it's inbuilt logic to describe how it would travel from start point to end point. Again, at the end of creating a logic inspired movement, it would be possible to render that movement into the Sequencer so that it could be replayed exactly as it was created. This item is Issue 003, to be resolved.
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